Games and literary theory – Programme
Games and literary theory:
2nd Annual Conference
Organised by: UvA, Department of English, Netherlands Research School for Literary Studies (OSL)
Date: November 20-21, 2014
Venue: Belle van Zuylenzaal, University of Amsterdam Library, Singel 425
The Digital Games and Literary Theory Conference Series addresses the scope and appeal of interdisciplinary approaches to the study of games and games’ impact on other fields in the Humanities. We are particularly interested in digital game modalities and how these might be seen as reconfiguring and questioning concepts, practices and orthodoxies integral to literary theory (i.e. textuality, subjectivity, authorship, the linguistic turn, the ludic, and the nature of fiction). The conference will also explore the ways in which theoretical discourses in the area of game studies can benefit from critical concerns and concepts developed within the fields of literary and cultural theory, such as undecidability, the trace, the political unconscious, the allegorical and the autopoietic. Likewise the conversation about narrative and games continues to raise questions concerning the nature of concepts such as fiction and the virtual, or indeterminacies across characters, avatars and players.